I'm finishing chapter 15 in “Invent
Your Own Computer Games with Python” by Al Sweigart. Haven't I said
it's a wonderful book yet? At the moment, I'm reversed engineering
the Reversi game (it's ironic, isn't it?).
I haven't done anything out of the
project programme (except my last post about calculating primes
faster). I'm concerned about two things regarding to the project:
- As far as I know Pygame doesn't work with Python 3 on Linux. This means that I have to continue the training offered in the book (which uses Python 3) in Windows. Perhaps I'll use pgreloaded in my games in the future.
That's been my week 2 working on this
training project. By next week, I'll have finished the part of the
book that deals with text games – mostly using ASCII art – and
probably started programming with graphics using Pygame.
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