Monday, November 19, 2012

Developing a Developer: Weekly Report 2


I'm finishing chapter 15 in “Invent Your Own Computer Games with Python” by Al Sweigart. Haven't I said it's a wonderful book yet? At the moment, I'm reversed engineering the Reversi game (it's ironic, isn't it?).

I haven't done anything out of the project programme (except my last post about calculating primes faster). I'm concerned about two things regarding to the project:
  • As far as I know Pygame doesn't work with Python 3 on Linux. This means that I have to continue the training offered in the book (which uses Python 3) in Windows. Perhaps I'll use pgreloaded in my games in the future.
  • How to make single EXE files. I've used tools like py2exe and cx_freeze in the past. It helped me to work my games in computers that didn't have Python installed, but I wasn't able to make a single EXE file nor an installer. I'll have to investigate about this.

That's been my week 2 working on this training project. By next week, I'll have finished the part of the book that deals with text games – mostly using ASCII art – and probably started programming with graphics using Pygame.

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